A Gentle Introduction to Interactive Programming
Introduction
Why Learn Programming?
Why Clojure?
1.
Data & Code
1.1.
Data Types
1.2.
Calling Code
1.3.
Variables
1.4.
Functions
1.5.
Practice
2.
Editing
2.1.
Windows
2.2.
MacOS & Linux
2.3.
VS Code & Calva
3.
Interactive Development
3.1.
Lists & Vectors
3.2.
Maps
Light (default)
Rust
Coal
Navy
Ayu
A Gentle Introduction to Interactive Programming
MacOS
TODO
Linux
TODO